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Project for scientific visualization

Results 15 BSDF-Visualizer issues
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Firefox throws the following warning on launch (on master): > Error: WebGL warning: drawElements: This operation requires zeroing texture data. This is slow. ModelViewport.js:578:7

enhancement

Right now the checkboxes for analytical BRDF parameters look out of place. They are especially small in Chrome. They should look better and perhaps be bigger / easier to hit...

enhancement

For some reason, with IBL, the radiance map does not appear on Android (it just draw black). TODO: Figure out how to get debug messages out of Chrome on Android.

![image](https://user-images.githubusercontent.com/13104331/37684297-378b0040-2c55-11e8-80cd-0d6b11058777.png) Wondering if we could rotate objects around their centroids instead of the world origin. In the picture above, objects rotate out of view.

Seems to appear near phi=0. Does not appear to be a Mach band. TODO: Add a screenshot.

bug

The current lobe visualizer assigns a color based on normal direction. We should move to Phong shading. Also, we could make it look cool by using an intensity-based colormap, where...

It would be nice if we had some more BRDFs to play with. It should be easy to add more BRDFs in Disney's format - they just have to be...