BSDF-Visualizer
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Project for scientific visualization
Firefox throws the following warning on launch (on master): > Error: WebGL warning: drawElements: This operation requires zeroing texture data. This is slow. ModelViewport.js:578:7
Right now the checkboxes for analytical BRDF parameters look out of place. They are especially small in Chrome. They should look better and perhaps be bigger / easier to hit...
For some reason, with IBL, the radiance map does not appear on Android (it just draw black). TODO: Figure out how to get debug messages out of Chrome on Android.
 Wondering if we could rotate objects around their centroids instead of the world origin. In the picture above, objects rotate out of view.
Seems to appear near phi=0. Does not appear to be a Mach band. TODO: Add a screenshot.
The current lobe visualizer assigns a color based on normal direction. We should move to Phong shading. Also, we could make it look cool by using an intensity-based colormap, where...
It would be nice if we had some more BRDFs to play with. It should be easy to add more BRDFs in Disney's format - they just have to be...