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Echelons of Deception and Survival — Open-Source Competitive Multiplayer Immersive Sim

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Likely due to the 66 metahuman hard references, when the server starts the match sometimes there is a delay and that prevents clients from binding to input because there is...

The current Expanse_2 map has the following issues: - Feels too large/complex for the number of players and round time - Not enough landmarks (not enough visual variation?) - Not...

Likely due to the low acceleration for walking, which is not changed for running, the movement feels sluggish. Jiggle peaking is reported to be unsatisfactory.

Start game -> enable bots -> gun firmly in hands Start game - > disable bots -> gun floats, animation retargeting lags, hands clip into gun

Each client and the server has a different version of events. The body is not placed consistently across clients.