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Could be related to * #3239 @jagspaul do you recognize poor performance for effects/channels other than "Solid Color"/"Brightness"?

UI is to slow to do this as fast as DMX signals are.. see also https://github.com/Aircoookie/WLED/issues/3239 When using DMX or any other external Software to control WLED, why do you...

I think when using WLED as a DMX fixture with DMX Hard-/Software none of the DMX controls must be reflected in UI. Which is, I think the major use case...

> but it looks like you can if mode is effect rather than multi rgb. I don't use multi rgb, but when I use effect mode UI is blocked with...

How to push changes to this branch? I have some macro edits, that are not efficient in Webinterface. [wled.json](https://github.com/user-attachments/files/19821677/wled.json) I am not allowed to push these changes, please adopt wled.json...

All right, thank you, here we go: https://github.com/OpenLightingProject/open-fixture-library/pull/4813

#4813 is now ready and can be merged into this PR here

@blazoncek please check https://github.com/Aircoookie/WLED/pull/3507/commits/bdd667d02df49495b5c4654cf505be975a642f10 I think it could be faster when only iterating over differentiated length as well, shall I add these checks again?

I'll change back PR draft mode, when I've tested code changes with realtime DMX console e131 input.

I forgot to test it. Implementaion looks still good, is an improvement. I'll try to test it the following week, and will change draft mode, when everything works as expected.