Michael Werle
Michael Werle
Hmm, looks like my last comment got lost in the aether.. In my case it was definitely not an accident that I pushed the kill-rotation button. I very specifically wanted...
I don't want to disable cruise, I just want to disable the "follow rotation" and remain in cruise mode. There should never be a "wrong" button for the player to...
So I just tested this and there's no (apparent) way to disable "Follow Rotation" mode when exiting a space-station other than the button (kill-rot) which causes a crash in the...
So after binding the pop-up menus to hot-keys, it's possible to invoke the functionality to stop follow-mode. It might still be useful to eventually have specific hot-keys for this, but...
I'd be hesitant to bind the same button to two separate actions; at least by default. It'll most likely cause no end of confusion amongst users.
FWIW, the patch proposed by @Gliese852 seems to work fine. I'd still propose adding some distances at which it auto-disables though..
As an aside, I'm not sure how the scan resolution is useful to the player. For my first scanning mission I assumed it was the target altitude - somewhat scary...
> I think your Previously and Now images are flipped. > Eh, I just copied the image links from the bug report instead of uploading the images again, and forgot...
... re-reading (and a few coffees later), I now understand what you meant with it taking longer to show progress. Yes, that is a valid point. Instead of showing a...
Got the progress bar working :  Yayy/nayy?