ShapeKit
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iOS Geometry Library
``` configure: error: C compiler cannot create executables See config.log' for more details. fatal error: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/lipo: can't open input file: simulator_build/lib/libproj.a (No such file or directory) cp: simulator_build/include/*: No such...
wkt string is allocated but not released.
The code should be changed to like this: -(id)initWithWKB:(const unsigned char *) wkb size:(size_t)wkb_size { self = [self init]; if (self) { GEOSContextHandle_t handle = (GEOSContextHandle_t)self.handle; ``` GEOSWKBReader *WKBReader =...
Added code to load WKB polygons. Useful for folks who store and operate on binary geometry in databases like MySQL ... Also using binary geometry is more efficient when storing...
would love to use this if it was on cocoapods.org
May of the methods are casting pointers to integers. They need to be converted to longs: https://developer.apple.com/library/ios/documentation/General/Conceptual/CocoaTouch64BitGuide/ConvertingYourAppto64-Bit/ConvertingYourAppto64-Bit.html
Any thoughts on an efficient pathway to create a MapKit polygon from a _binary_ wkbPolygon? I've got my geometry stored in binary form in MySQL with OpenGIS extensions. I'd like...