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Tools for sound font files

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Integration improvement (fix #11): * preprocessor variable to loose the xml and libsnd dependencies * namespace SfTools * smallSf now a class variable * C++11 not needed anymore (struct initialization)...

I’m stumbling over an issue… I’ve got a nifty Python3 script that outputs the structure and metadata of a soundfont, and I’m trying it on an SF3 for the first...

``` $ sf3convert -z -x /usr/share/sounds/sf2/MuseScore_General_Full.sf2 /tmp/x >/dev/null 2>&1 $ xmlstarlet val -e /tmp/x /tmp/x:2322.23: xmlParseEntityRef: no name ^ /tmp/x - invalid ```

Does sftools (plan to) support converting sf2 format into sfz?

I buillt sftools on Fedora 32 with gcc-10.2.1. When I convert the KOR soundfont (https://www.vogons.org/viewtopic.php?t=57273 - GM Complete, the link to the soundfont: https://downloads.kor.ninja/Music/korfontproject/?dir=complete) sftools hangs. The command line: ```...

I'm familiar with C but not with C++. I massaged the code (with some help from valgrind and asan) until it no longer crashed compressing the soundfonts I had, which...

The README of this project still states that only MuseScore can load and play SF3 files. Maybe it would be good to update that and also mention at least Fluidsynth...

Reading at the source file headers, one would assume it is a GNU-GPL v2 license, same as Musescore, but it would be better to add a license file to this...

Hi, I've used the sf3convert tool to convert SF2 files to SF3 with some success. Everything works okay, except the drum voices don't terminate correctly. They seem to make looping/glitching...