SkinPlusPlus
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Python bindings for manipulating skin data in various DCCs
https://github.com/facebookresearch/faiss
For more advanced weight transfer using topology libigl looks like it could be an option: https://github.com/libigl/libigl-python-bindings
This will make it easier to write more advanced skin modification logic
There are no eigen specific features being used other than easy io with numpy via pybind11. Nanobind has it's on numpy compatible class so it could replace pybind11. Potential performance...
If the bones in the scene are namespaced apply skin data is unable to resolve it's saved bones that do not have a matching namespace. Need to add proper support...
This will help with tools built on top of skpp