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AppEasy Core SDK the free cross platform game and app engine

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With function ``` cpp int CzXmlParser::getNextWord(const char* data, int &offset) ``` Parameter `data` is not protected by '/0' in the buffer end of class IwGameString. When use in a heavy...

Marmalade documentation states that textures with 1bit alpha will auto chromakey any RGB ff00ff pixels, but in all recent versions of Marmalade, it is performed on any texture. I'm guessing...

Comments are a cut and paste from CzActorConnector