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Hardware accelerated pipelines doesn't work

Open janis8008 opened this issue 2 years ago • 1 comments

I'm having problems getting any type of hardware acceleration pipeline to work.

Getting write Image in place of video.

Any suggestions or pipelines I could test?

janis8008 avatar Oct 06 '23 07:10 janis8008

If you're targeting Windows & DX11 and are planning to stream from UDP you're in luck: https://github.com/stuw-u/GStreamerUnityHardwareDecoding

Hardware decoding would require some system that draws the decoded directly on a sharable texture generated inside the Plugin.

stuw-u avatar Oct 22 '23 04:10 stuw-u