need ability to /cleartarget on fade
Let's say you have a mount/airborn/skyriding situation with a FadeOut UI action...
if you have a target selected when DynamicCam fades the UI, then the target frame stays selected (although invisible) such that when you land and the UI reappears, the target frame is now visible and still selected but non-functional because the target is far, far away. A minor annoyance, true.
But, because the target frame is there it can still intercept mouse clicks despite faded which frequently causes me problems when I try to steer my mount mid-flight but instead my mouse clicked the target frame
I tried to write lua code to run the API that effectively /cleartarget but can't because that API is restricted.
Request: provide a SecureHandlerAttributeTemplate that responds to events recognized by macro conditions (specifically [flying]) and can execute macros (such as /cleartarget)
thanks! Love the addon :-)