Camera has an odd behaviour on interaction
Description Camera has an odd behaviour on interaction
To Reproduce Steps to reproduce the behavior:
- let someone spawn their camera
- try to interact with their camera by grabbing or rotating it
- camera fights with your interactions
- camera starts to rotation 180 back and forth in a loop
Expected behavior The camera should either stand still and not be able to interact with or have a normal interaction behaviour like other objects
Screenshots see video: https://github.com/user-attachments/assets/c37dcd8a-1d21-48c4-b302-fb6ca2a39bcf
Hardware various browsers
Hey, this looks like a good one to take on.....my initial guesses for hte causes could be looping transform updates: the networked object updates locally and via remote sync, causing back-and-forth oscillation. Authority conflict: both local and remote clients are trying to control the camera’s transform, animation or behavior loop on the camera component (e.g., auto-resetting orientation while being manipulated). Physics system bug: collision or rigidbody behaviors are causing strange rotational forces.