Windows MR (and Quest and Vive) shows user context menu in wrong orientation
Description When I'm using hubs via a Windows MR headset (Samsung Odessy), and I look up to see the menu (voice, camera, ... icons), the whole menu is oriented incorrectly.
To Reproduce Steps to reproduce the behavior:
- Go to any hubs room in a Windows MR device
- look up
- see bad menu
Expected behavior Things should work properly
Screenshots If applicable, add screenshots to help explain your problem.
Hardware
- Device: Windows MR hmd, Windows 10 laptop
- OS: Windows 10
- Browser: Firefox or Firefox Nightly
Just hooked up my Vive after a long period, and I'm now seeing this issue on the Vive. Latest Windows 10, Steam VR, Firefox.
This is on a hubs cloud instance. But behavior is the same on HMC (just checked).
Seems to work in some orientations (especially initial orientation or similar), but when I move around, using both teleport, quick-turn left/right, and sliding, some orientations seem to have the menu (when I look up) be oriented completely wrong.
Updated the title. I see the same issue on Quest, and on Vive.
I tried to join a room in hubs with my VR glasses Pico 4 and Quest 3 and the menu is positioned above your eye sight in an uncomfortable way. The menu UI angle is messed up on Pico 4 see the video below: https://discord.com/channels/498741086295031808/1258329558202056765/1349820638881124383
I have observed this erratically on the Quest and Quest 3.