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Windows MR (and Quest and Vive) shows user context menu in wrong orientation

Open blairmacintyre opened this issue 5 years ago • 4 comments

Description When I'm using hubs via a Windows MR headset (Samsung Odessy), and I look up to see the menu (voice, camera, ... icons), the whole menu is oriented incorrectly.

To Reproduce Steps to reproduce the behavior:

  1. Go to any hubs room in a Windows MR device
  2. look up
  3. see bad menu

Expected behavior Things should work properly

Screenshots If applicable, add screenshots to help explain your problem.

Hardware

  • Device: Windows MR hmd, Windows 10 laptop
  • OS: Windows 10
  • Browser: Firefox or Firefox Nightly

blairmacintyre avatar May 19 '20 14:05 blairmacintyre

Just hooked up my Vive after a long period, and I'm now seeing this issue on the Vive. Latest Windows 10, Steam VR, Firefox.

This is on a hubs cloud instance. But behavior is the same on HMC (just checked).

Seems to work in some orientations (especially initial orientation or similar), but when I move around, using both teleport, quick-turn left/right, and sliding, some orientations seem to have the menu (when I look up) be oriented completely wrong.

blairmacintyre avatar Sep 14 '20 01:09 blairmacintyre

Updated the title. I see the same issue on Quest, and on Vive.

blairmacintyre avatar Sep 14 '20 21:09 blairmacintyre

I tried to join a room in hubs with my VR glasses Pico 4 and Quest 3 and the menu is positioned above your eye sight in an uncomfortable way. The menu UI angle is messed up on Pico 4 see the video below: https://discord.com/channels/498741086295031808/1258329558202056765/1349820638881124383

bitbengames avatar Mar 13 '25 19:03 bitbengames

I have observed this erratically on the Quest and Quest 3.

DougReeder avatar Mar 19 '25 13:03 DougReeder