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'upload.files.length === 0' after upload.addFile(fileObj);

Open zhayes opened this issue 7 years ago • 2 comments

<!DOCTYPE html>
<html lang="en">

<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <meta http-equiv="X-UA-Compatible" content="ie=edge">
    <title>Document</title>
</head>
<script src="./ulupload.js"></script>

<body>
    <canvas width="200px" height="200px" style="background-color: black" id='cans'></canvas>
    <img src='./baoma.png' id='img'>
    <button id='uploadBtn'>upload</button>
</body>

<script>
    var cans = document.getElementById('cans');
    var ctx = cans.getContext("2d");
    //console.log(ctx.drawImage)
    var img = document.getElementById('img');

    img.onload = function () {

        ctx.drawImage(img, 10, 10, 100, 100);

        var dataURL = cans.toDataURL();

        function dataURLtoFile(dataurl, filename) {
            var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
                bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
            while (n--) {
                u8arr[n] = bstr.charCodeAt(n);
            }
            return new File([u8arr], filename, { type: mime });
        }

        const fileObj = dataURLtoFile(dataURL, 'img.png');

        var uploader = new plupload.Uploader({
            runtimes: 'html5',
            url: 'http://oss.aliyuncs.com',

            init: {
                PostInit: function () {
                   
                },

                FilesAdded: function (up, files) {
                   console.log(files,33);
                },

                FileUploaded: function (up, file, info) {
                    if (info.status == 200) {
                        alert('success');
                    }
                    else {
                        alert('error');
                    }
                },

                Error: function (up, err) {
                    console.log(err);
                }
            }
        });

        uploader.init();

        document.getElementById('uploadBtn').onclick = function () {

            uploader.addFile(fileObj,'');
            console.log(uploader.files);// [ ];

            //uploader.start();
        }

    }

</script>

</html>

zhayes avatar May 07 '18 03:05 zhayes

Any movement on this? I'm having exactly the same problem.

hippyjim avatar Jan 08 '20 11:01 hippyjim

same problem, any update?

albertogiovanelli avatar Nov 11 '21 19:11 albertogiovanelli