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Small C++14 render engine with dependencies

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On Windows 10 and with Visual Studio 2019, when attempting to run one of the examples from inside the IDE, the program is unable to load any .obj or texture...

Windows with vc2015 I am trying to compile one of the projects and it shows that these files are missing: #include "sre/SDLRenderer.hpp" #include "sre/SpriteAtlas.hpp" #include "sre/Texture.hpp" #include "sre/Material.hpp" #include "sre/Inspector.hpp"...

Hi, I found the project gets stuck "out of the box" on all 3 of OSX, Ubuntu and Centos/Oracle. Clion on Windows runs OK with VS17 and VS19. No progress...