CocosSharp
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arm64+LLVM+Schedule(action, float) + release on device+iOS -> Crashes app on schedule call
Sample solution made with Cocossharp template: https://github.com/Illedan/arm64AndLLVMbugXamarin Changes is only made in the GameLayer class: https://github.com/Illedan/arm64AndLLVMbugXamarin/blob/master/ARM64BugLook/GameLayer.cs