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[BUG]Mesh collisions with concave surfaces not exported properly (0.9.24)
Describe the bug Mesh collisions with concave surfaces are exported without concavity, often resulting in a convex "blob" mesh collision
To Reproduce
- Create a model with mesh collision
- Model the mesh collision to have concave surfaces
- export the model and implement to appear in-game
Additional context Monolithic mesh collisions can be split into multiple meshes so this issue can be remedied somewhat currently