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Inverted triangles?

Open ThibaultGROUEIX opened this issue 2 years ago • 0 comments

Hi!

I am using Pyrender to render some humanoid shapes.

I observe weird artefacts in the renders but I don't think my mesh has any inverted triangles (from MeshLab visualizations). Would you have tips on what could be the problem?

Thank you very much, Thibault 000507

ThibaultGROUEIX avatar Jul 24 '23 00:07 ThibaultGROUEIX