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Could you please add some more intros in README?

Open tclh123 opened this issue 13 years ago • 5 comments

Thanks for your work, I'm learning AR now and the project may help me a lot. But the codes is hard for me to understand. I've run it, but I just see a camera video, nothing had detected(over the screen)?

tclh123 avatar Feb 12 '13 14:02 tclh123

Did you noticed the settings for ARVideo in the iOS Settings screen? Please make sure to enable your preferred level of details there. Grid enables a yellow grid and Edgels (edge pixels) enables green/blue pixels on corners.

mkalmes avatar Feb 13 '13 20:02 mkalmes

Thanks for your reply. Now I enable all the settings, and some debug lines appear this time. But it performs very low fps and can hardly find a marker(red line square). Are there some problem with the code of debug lines? Or the algorithm have no good performance on iOS? Ps. My device is iPad2.

tclh123 avatar Feb 14 '13 11:02 tclh123

ARVideo was build for iOS 4. Some changes related to OpenGL ES 1.1 and iOS 5 and later reduced the FPS down to ~4. This is a known issue.

I'll try to fix this issue in my spare time.

mkalmes avatar Feb 17 '13 15:02 mkalmes

Hey mkalmes, I spent some time to build an Augmented Reality Application for myself, using the Hizer's Algorithm too. Finally it does work, but low fps. And I think your application may have some bugs with opengl or some rendering things.

tclh123 avatar Feb 27 '13 05:02 tclh123

And I think your application may have some bugs with opengl or some rendering things.

That's true. I've opened issue #2 to address the problem.

mkalmes avatar Mar 04 '13 20:03 mkalmes