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Results 13 Unity-2D-Destruction issues
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I absolutely love your asset! Great work. However, I'm having one problem. I want the fragments to have their alpha fade out after they've been created. Usually I do this...

Hello, I'm having a problem with the asset, all fragments are turning transparent after a short period of time. I don't know what could be possibly wrong, any help would...

I replaced a bunch of GetComponent calls to cache them, so it does less work during runtime. Aside from that, I like this PoC, thanks for sharing it. For those...

Was hoping to get this working, but the segmentation's seem not to be aligning properly with my sprites. I thought it was an issue with using a spritesheet, but have...

Fragments will be faded out and destroyed with a specified delay (delay value 0 === will not be destroyed)

Hi , is there is anyway to change the mass of all generating piece ? as I found , the mass of each piece will be 1 as default ,...

Hey @mjholtzem, I saw your fantastic little package and found it pretty cool. But sadly it doesn't quite work for my project as I am working on a 2.5D game...

thanks for your Program。 Could this Program add an self slice sprite mode except voronoi and triangle? just like this: ![default](https://user-images.githubusercontent.com/5093476/38164272-29b271be-3534-11e8-9eb8-78599b9ff1ff.png) the left is mine,the right create by Unity-2D-Destruction。 thanks...

https://forum.unity.com/threads/free-open-source-unity-2d-destruction.382416/ See Comment #24 and #25 It is basically the same. Best, InMeVa

Hi, I have added **CircleCollider2D #4** support the script, which I need. Thank you so much for this open source plugin.