mazesolving
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A variety of algorithms to solve mazes from an input image
Fixed Queue -> queue (#18) Fixed the TypeError < operator between Maze.Node objects (https://github.com/mikepound/mazesolving/issues/14) Verified by running `python ./solve.py -m dijkstra examples/braid2k.png braid2k_out.png` Also, now the profiler works again very...
this error is thrown by PIL when you put an exceptionally large image into it, since it thinks it could be a DOS attack, and it rejects it. adding this...
It allows the user to create a custom maze and generate the path.
This will allow people to find it more easily and it also means that it can be very easily grouped with similar projects. I think the `maze`, `pathfinding` and `python`...
Hi, The code works assuming that the start coordinate is always painted in white in the top row and end coordinate is always painted in white in the bottom row...
As is "import Queue" will throw an error - it needs to be changed to 'import queue' .
I don't program in Python but it seems "Node" doesn't have a method for '>' operator? C:\Users\micha\Desktop\mazesolving-master>python solve.py -m astar perfect4k.png 4k_solve.png Loading Image Creating Maze Node Count: 2865504 Time...
might be an issue on my end but when I download the file to test my own code there isn't a black border around the edge.
Hi Mike, I have a question regarding visualization in python of your maze generation with a* start algoritm. Is there a way to visualize the maze being solved in real...
could you add threading to the solve.py script it would just make the script faster