midtst0v

Results 5 comments of midtst0v

first and foremost, I'd recommend reading up on .NET's generic collections, which are what the error you're getting essentially revolves around. as for the problem at hand... I'm not *entirely*...

> Is the plugin built (C# needs that a build has run)? And after successful build enabled? Yes to both of these. Ran the project after placing the plugin in...

> As you referenced this former issue: Is the behavior you're seeing the same, that the import basically works and this message box only shows up for a short time...

sorry, been rather busy. I just tested the GDScript version of the plugin under Godot 4.4.1 in a totally separate project and nothing has changed. In every instance that I...

heya, sorry for taking so long to get back to you on this issue. I'm pleased to report that the latest GDScript build of this plugin/addon loads and runs maps...