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Stopping of a stream causes app failure in a short time (not immediately!)

Open ArtemAntonets opened this issue 12 years ago • 1 comments

Following code causes application to crash in a few seconds: KinectStopColorStream(m_hKCBHandle);

ArtemAntonets avatar Dec 09 '13 18:12 ArtemAntonets

Please share repro steps. No repro so far. TestApp is successfully working 30min after stopping depth stream.

mkostin avatar Jun 10 '14 12:06 mkostin