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OpenHack - Success criteria for HLD & Resource Manifests
As a: Bedrock User I want: A section with challenges that upskill my knowledge of HLDs So that: I can successfully quantify my knowledge depth of the section
Describe the solution you'd like:
- [ ] Prompts for sections/challenges: I.E.: Reuse variables, organized environments
- [ ] Coach Guided Walk Through with code
- [ ] Success Criteria
- [ ] Identified challenge areas to expose: (How gitops alleviates a set of pain points)
Additional context: Epic: https://github.com/microsoft/bedrock/issues/1018 Coach Draft Guide: https://github.com/edaena/ohbedrock Does this require updates to documentation?: Yes