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CompileShaders gxdk requires the Microsoft Gaming SDK

Open Vict0r-Chen opened this issue 3 years ago • 1 comments

I got this prompt when trying to compile Xbox-GDK-Samples/Samples/System/Gamepad but I already have GDK installed, I'm using visual studio 2019 and the debug platform is Gaming.Xbox.Xbox (x64), am I missing something?

Vict0r-Chen avatar May 10 '22 02:05 Vict0r-Chen

This is likely related to an environment variable it's trying to find. Does this issue still repro for you?

walbourn avatar Jun 16 '22 22:06 walbourn

If you only have the "Microsoft GDK" installed and not the "Microsoft GDK with Xbox extensions", then the CompileShaders gxdk command is going to fail. It is designed specifically for Gaming.Xbox.*.x64 platforms. You can build the Gaming.Desktop.x64 platform with the "Microsoft GDK".

walbourn avatar Nov 01 '22 20:11 walbourn