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How to directly write the result to outside D3D memory in Windows ML?

Open xiaoweiChen opened this issue 1 year ago • 0 comments

I'm submitting a Sample app request

My question maybe easy, but I have no idea for this.

Base on here, I know how to make D3D12 memory as the input tensor. But use the same way to set output tensor with a created D3D12 memory, the program would be crash.

So as the title. I want to know "How to directly write the result to outside D3D memory in Windows ML."

xiaoweiChen avatar Feb 07 '24 05:02 xiaoweiChen