MixedRealityToolkit
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The MixedRealityToolkit is a collection of scripts and components intended to accelerate the development of mixed reality applications targeting Windows Mixed Reality.
Running Unity 2020.3.2f1 and Oculus Integration V35. In Object Manipulator, when Manipulation Type is set to Everything (One Handed and Two Handed), interactable objects disappear and interactions no longer work....
At the link below, for `ALREADY_RUNNING` error code, the comment says '// No need to start if it's already running.', however it's not true per my experience. I used MRTK-Unity...
## Describe the problem Hi! I'm currently working on a project that requires left and right eye gaze vectors for obtaining eye gaze depth. Current Eye tracking SDK of HoloLens...
I can't manage to build the sharing. I find the missing dependencies so I'm able to build dependencies but I can't build the solution using BuildSharingLib.bat I tried to compile...
example errors ##[error]Input\MicStreamSelector\Projects\MicDemoApp\MicDemoApp.csproj(0,0): Error WMC1006: Cannot resolve Assembly or Windows Metadata file 'System.Runtime.dll' ##[error]C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\MSBuild\Microsoft\WindowsXaml\v16.0\8.2\Microsoft.Windows.UI.Xaml.Common.targets(266,5): Error WMC9999: Type universe cannot resolve assembly: System.Runtime, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a. ##[error]C:\Program...
We want to publish our HoloLens 2 MRTK Unity app to Windows Store, but Windows App Certification Kit fails with an error message of unsupported APIs used by DotNetNativeWorkaround.dll. We...
I'm trying to build SharingService.exe for use in Unity, but I've come across many issues. At this point `BuildAll.bat` stops at ``` The input line is too long. The syntax...
Not sure if anyone still maintain this, I'm trying to use the MicStreamSelector library from here inside Unity, as the https://github.com/microsoft/MixedRealityToolkit-Unity doesn't seem to maintain MicStream inputs but I'm not...
I was wondering if there is a way to render a different camera in full screen to the main monitor when publishing a mixed reality headset application. Also, is there...
Hi, we have an issue with the sharingService.exe. Sometimes ports are not released correctly, this leads to HandShake failure when reusing this port. ``` SharingService: Created Session "userxy's Session2" with...