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[Transformations] New Transformations system which replaces the old Solvers+Constraints system

Open RogPodge opened this issue 3 years ago • 1 comments

Overview

This PR introduces the new Transformations system which aims to simply and improve on the previous spatial manipulation system which used a combination of solvers + constraints.

This PR includes a new ObjectManipulator which operates within the context of the new system, as well as tests.

The PlacementHub(name pending) is now the central hub for managing and applying transformations which are applied to an object within a virtual space.

Example showing how the new placement hub holds the information for both a min max constraint and the process of "solving" for the object manipulation: image

Changes

  • Fixes: #10807 #11086 and more...

RogPodge avatar Dec 26 '22 05:12 RogPodge

image Improved the in-editor usability by a bit

RogPodge avatar Jan 09 '23 22:01 RogPodge

@srinjoym Can you take a look at this PR please

AMollis avatar Mar 02 '23 22:03 AMollis

We appreciate your contribution and thank you for the pull request.

Microsoft Mixed Reality Toolkit version 2 (MRTK2) is currently in limited support. This means that Microsoft is only fixing high priority issues. Unfortunately, this pull request does not meet the necessary priority and will be closed. If you strongly feel that this change deserves more attention, please open a new pull request and explain why it is important.

Microsoft recommends that all new HoloLens 2 Unity applications use MRTK3 instead of MRTK2.

Please note that MRTK3 was released in August 2023. It features an all-new architecture for developing rich mixed reality experiences and has a minimum requirement of Unity 2021.3 LTS. For more information about MRTK3, please visit https://www.mixedrealitytoolkit.org.

Thank you for your continued support of the Mixed Reality Toolkit!

AMollis avatar Jan 13 '24 01:01 AMollis

@AMollis also an MRTK3 PR.......

keveleigh avatar Jan 13 '24 01:01 keveleigh