MixedRealityToolkit-Unity
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Quest requires special manifest entry to enable system keyboard, not documented
Describe the bug
Not able to enter either textbox in the example scene - Could be related to not having the motion controllers for Quest
To reproduce
- Launch Input Field Example scene
- Observe not being able to interact with textboxes using hand-cursor
Expected behavior
Can select and interact with textboxes with hand-cursors
Your setup
- Device Quest
- Unity Version [2020.3.37f1]
- Commit Version acdecca31b97720a6fcda057cc35b3815ad56a02
Target platform
- OpenVR
Known issue! Special steps have to be taken to update the Android manifest file to enable the system keyboard.
@MaxWang-MS , we should get this documented and/or get a custom build processor step to apply this manifest change on build.
After a discussion with @keveleigh we decided to not create a custom build processor for this and instead we are documenting this issue in MRTK3 docs.