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Quest requires special manifest entry to enable system keyboard, not documented

Open Clandguth opened this issue 3 years ago • 1 comments

Describe the bug

Not able to enter either textbox in the example scene - Could be related to not having the motion controllers for Quest

To reproduce

  1. Launch Input Field Example scene
  2. Observe not being able to interact with textboxes using hand-cursor

Expected behavior

Can select and interact with textboxes with hand-cursors

Your setup

  • Device Quest
  • Unity Version [2020.3.37f1]
  • Commit Version acdecca31b97720a6fcda057cc35b3815ad56a02

Target platform

  • OpenVR

Clandguth avatar Aug 02 '22 18:08 Clandguth

Known issue! Special steps have to be taken to update the Android manifest file to enable the system keyboard.

@MaxWang-MS , we should get this documented and/or get a custom build processor step to apply this manifest change on build.

Zee2 avatar Aug 03 '22 05:08 Zee2

After a discussion with @keveleigh we decided to not create a custom build processor for this and instead we are documenting this issue in MRTK3 docs.

MaxWang-MS avatar Aug 19 '22 22:08 MaxWang-MS