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[Feature Request] Include information about WaveSizeRange in reflection data

Open damyanp opened this issue 1 year ago • 0 comments

Developers would like to be able to use reflection data to determine what WaveSizeRange was specified in the shader.

Currently this is possible by scanning DXIL, HLSL source or some other containers in the shader, but an official API for this would be preferable.

damyanp avatar Apr 09 '24 17:04 damyanp