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[HLSL2021] Disallow bitfields and annotations

Open llvm-beanz opened this issue 3 years ago • 4 comments

This change makes mixing bitfields and HLSL annotations an error. Since the syntax for HLSL annotations and bitfields are ambiguous, this change works around some issues with the ambiguity by disallowing mixing the two on the same declaration.

Fixes #4686

llvm-beanz avatar Oct 06 '22 23:10 llvm-beanz

@microsoft-github-policy-service agree company="Microsoft"

llvm-beanz avatar Oct 06 '22 23:10 llvm-beanz

:x: Build DirectXShaderCompiler 1.0.2112 failed (commit https://github.com/microsoft/DirectXShaderCompiler/commit/743fe05512 by @llvm-beanz)

AppVeyorBot avatar Oct 07 '22 00:10 AppVeyorBot

:white_check_mark: Build DirectXShaderCompiler 1.0.2113 completed (commit https://github.com/microsoft/DirectXShaderCompiler/commit/05e51364c3 by @llvm-beanz)

AppVeyorBot avatar Oct 07 '22 02:10 AppVeyorBot