DirectXShaderCompiler
DirectXShaderCompiler copied to clipboard
Support extension KHR_fragment_shading_barycentric
Add SPV support in DXC to support extension SPV_KHR_fragment_shading_barycentric.
Including new built-ins and built-in function.
Ref: https://github.com/microsoft/DirectXShaderCompiler/wiki/SV_Barycentrics
:x: Build DirectXShaderCompiler 1.0.1876 failed (commit https://github.com/microsoft/DirectXShaderCompiler/commit/a3d022cdb3 by @ShchchowAMD)
:x: Build DirectXShaderCompiler 1.0.1879 failed (commit https://github.com/microsoft/DirectXShaderCompiler/commit/2d47809dfe by @ShchchowAMD)
Re-create to check expired build log.