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Support extension KHR_fragment_shading_barycentric

Open ShchchowAMD opened this issue 3 years ago • 3 comments

Add SPV support in DXC to support extension SPV_KHR_fragment_shading_barycentric.

Including new built-ins and built-in function.

Ref: https://github.com/microsoft/DirectXShaderCompiler/wiki/SV_Barycentrics

ShchchowAMD avatar Aug 05 '22 08:08 ShchchowAMD

:x: Build DirectXShaderCompiler 1.0.1876 failed (commit https://github.com/microsoft/DirectXShaderCompiler/commit/a3d022cdb3 by @ShchchowAMD)

AppVeyorBot avatar Aug 05 '22 09:08 AppVeyorBot

:x: Build DirectXShaderCompiler 1.0.1879 failed (commit https://github.com/microsoft/DirectXShaderCompiler/commit/2d47809dfe by @ShchchowAMD)

AppVeyorBot avatar Aug 06 '22 08:08 AppVeyorBot

Re-create to check expired build log.

ShchchowAMD avatar Sep 05 '22 02:09 ShchchowAMD