DirectXShaderCompiler
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Test spv2dxl
ugly hack to enable testing spirv_to_dxil using dxc.
:x: Build DirectXShaderCompiler 1.0.4239 failed (commit https://github.com/Microsoft/DirectXShaderCompiler/commit/7db46c502a by @pow2clk)
:x: Build DirectXShaderCompiler 1.0.4264 failed (commit https://github.com/Microsoft/DirectXShaderCompiler/commit/32b01ca6f1 by @pow2clk)
@pow2clk, is this something we want to continue developing or should we close it?