ZXing.Net
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Unity camera position and orientation with respect to real world qr code
Hi, I m developing an indoor navigation app using arfoundation. I m using zxing to scan the qr to localise in the map. But the only problem i m facing is determing the accurate distance and angle from the qr. Currently the distance and angle is fixed which lacks the location accuracy. Kindly help.
I am not sure but Using AR Foundation you can do that. Just create Marker and pass to Image Library , scan it and get pose