MonoDevelop.MSBuildEditor
MonoDevelop.MSBuildEditor copied to clipboard
Automatically determine import context for Directory.Build.props
When editing a Directory.Build.props, it should be edited in the context of being imported by one of the project files in the directory cone (or ideally, with context from all of them).
I'd love to see broader general support for this. I've built a very custom template project that imports a supplementary msbuild file (~200 lines), and the editor doesn't have any idea of the context because the supplementary file doesn't actually import its own dependencies.