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Game and tools oriented refactored version of GLU tesselator.

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Hi @memononen , I know that you're not maintaining this library anymore. Still, I'm currently using it in https://github.com/vgc/vgc, and I've made very small changes: - Adding a CMakeLists.txt file...

Hi, the variable TESStesselator::outOfMemory is never initialized, causing (randomly) the tessTessellate() function to return 0. I just fixed by adding: tess->outOfMemory = 0; to the beginning of the tessTesselate() function....

its an alignment issue because jumpbuf needs to be aligned to 16 bytes, so I had to make sure my custom allocator was aligning stuff to 16 byte boundaries (instead...

This cleans up warnings in recent versions of MSVC.

Hi Mikko I'm a C++ developer from China. Thank you for contributing this great library. However, I find something wrong when I draw a rectangle with a hole which has...

Hello! First of all, big shoutout for your work from Ukraine! I like the way you organised the library, but I have couple of questions. Now, as a test assignment...

Tested on FreeSBD (by running the example). This is basically the same as the Linux configuration.

This is a proposal to include the files needed to create a debian `.deb` package from the sources. On debian, you need to use the command `dpkg-buildpackage`, provided by the...

I tested a little your library and I created a case which is incorrectly tessellated. I attached a test file - it contains the problematic contour. First line contains number...

Any interest in glitch cases due to floating point precision? I'm opening this issue in case you're looking for repo steps. The code below shows the error. We'd expect a...