media-kit
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Live Streaming stopping after it reaches the BufferSize.
I'm trying to create a live streaming app using media_kit. But when it start the live stream (.ts format), it automatically stops after a few seconds when it reaches the buffer Size. I can increase the buffer size but it will take a lot of RAM this way. is there any way to fix it and watch it infinitely without worrying about the buffer Size?
@imshobhitbajpai I am facing something similar. Did you find a solution to this?
Same Problem (MacOS with M1), windows seems to run a little bit better. Any solution yet?
Any updates?