LibForge
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Tools and documentation for creating custom content for Harmonix games, including RB4 on PS4, and Fuser
hello i want to try but it's impossible to fine .exe files.
First of all thank you for awesome tool. I have been using LibForge for converting RB3 files to RB4. I encountered a problem when im converting CON to PKG with...
Hello, I have compiled the most recent version of this tool. It states it supports png_ps4 to png but with Amplitude 2016 PS4 it errors on attempt to open or...
The most important thing when it comes to customs. This is already underway, but I will itemize the specific things that are working/not working here. Unlike previous games, in RB4...
For simplicity the texture converter only supports 512x512 and 256x256 textures as both can just have their image data copied over to a 256x256 Forge texture, but it would be...
Maxton thank you for your hard work first of all, There are a few songs after convertion that freeze the game completely also I notice some other songs that cause...
I am unsure if this is a conversion error, or RB4's engine being more finicky than RB3's and/or the author not following a guideline. I have gathered 3 example that...
Currently only the point and face data are being loaded from mesh files. It would be great to also have UV coordinates and whatever other data we are skipping (vertex...
Might be a good idea to leave the LibForge version somewhere in the generated PKGs
Right now we are guessing the texture format based on the dimensions versus the data size. This works to distinguish DXT3/5 from DXT1 and lossless, but there seem to be...