[Feature] Custom different values for handheld and docked, globally or per game
For example when I use a charger, or use my switch in docked mode, I would want to use 60 fps lock, but when it's in handheld without any charging - I would like to play at 30 or 45 fps to preserve power. I do this but manually. Is there a way to automatically change fps lock depending on switch mode?
If we are talking about doing detection on game's level, then it's perfectly doable to do docked/handheld detection. But charger detection is not doable from game's level.
I would also really like this feature, since I don't always want to be at 60fps while using my switch in handheld. Right now it requires disabling the custom FPS target every time I play Handheld, which is a minor inconvenience.
This is very essential, especially after the amazing feature you added for refresh rate sync. Most TVs don't support anything other than 60hz. I have to personally go and reset the limit everytime I connect to the TV. I would love to have/implement this feature. Could you point out which files are relevant for this modification @masagrator?
especially after the amazing feature you added for refresh rate sync
It would be fantastic if the Nintendo Switch controlled the refresh rate of the TV. Oh, the dreams. Although, knowing what talented and enthusiastic developers there are in the Switch scene, I wouldn't be surprised if even this happens one day.
This overlay is amazing. A feature to have different settings for docked or handheld would be pretty sick in combination with sys-clk profiles f.e. overclocked and 60 fps when docked and stock with 30 fps in handheld