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Three.js port for the JVM (desktop)

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I think the name of the issue is enough self-explanatory, this library should be updated with new version !

Currently there's a dirty bug where textured meshes turn black (their texture gets disposed somehow?) when the `visibility` of one textured mesh is set to `false`: ![IIuM5R3MZM](https://user-images.githubusercontent.com/12080880/117733831-85cdef80-b1f2-11eb-897e-ac8ba5075108.gif) This is most...

Copy the docs from `three.js` funtions to `three.kt` functions

enhancement
good first issue

enhancement
good first issue

enhancement
low priority

`three.js` caches uniforms to avoid writing them at each frame. `three.kt` does not. Lets do that.

enhancement
low priority

My computer system is MacOS (M1). If I run the project directly, I only see the background color, not the cube. (I'm running fine on Windows). I checked the data...

Fix for https://github.com/markaren/three.kt/issues/81 threejs code: https://github.com/mrdoob/three.js/blob/dev/src/renderers/WebGLRenderer.js#L516

I know you stopped working on this, but I can´t add issues to my fork so I add them here for if anyone else comes across this