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Rename in the GUI paint, mapping, source, destination, dimension
Proposals from @baydam
- Paint > Media
- Paint > Source (properties)
- Mapping > Layers
- Source > Input
- Destination > Output Preview
- Dimension > Mesh Warping
Needs more discussion and a UX document stating why we choose which word for each item.
Agreed:
- Paint > Source
- Paint (in the inspector) > Source
- Paints > Library
- Mapping > Layer
- Source > Input editor
- Delete Media > Delete Source
- Destination > Output Editor
- Dimension > Mesh Subdivisions
- Width / Height (of a mesh, in the inspector) > Horizontal /Vertical
- Alpha > Transparency