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Optimize drawing of textured ellipses

Open sofian opened this issue 10 years ago • 0 comments

Currently the drawing of ellipses has two efficiency drawbacks:

  1. It always draws N_TRIANGLES which is predefined to 100. This seems to be quite good in practice but in theory it would be better if it would be adaptive.
  2. Triangles are recomputed all the time: could be nice to cache it (like we do for meshes).

However this is all rather low priority because it seems to be working rather fine for now.

sofian avatar Dec 27 '15 04:12 sofian