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Hardcoded local paths forgotten in blender4 nightly

Open euhmeuh opened this issue 2 years ago • 3 comments

Fresh install of Blender 4 and the nightly build of mpfb2, blender4 branch

https://github.com/makehumancommunity/mpfb2/blob/f683f8ee904c3cb2b411d67995869630cd24116c/src/mpfb/entities/nodemodel/v2/composites/nodewrappermpfbsystemvaluetextureeyelids.py#L131

https://github.com/makehumancommunity/mpfb2/blob/f683f8ee904c3cb2b411d67995869630cd24116c/src/mpfb/entities/nodemodel/v2/composites/nodewrappermpfbsystemvaluetextureeyelids.py#L166

Hello! I think you forgot those hardcoded paths in your code. It's breaking the plugin when trying to apply any procedural skin to a model.

Cheers and thanks for your work on Blender 4 compatibility! I can't wait for those changes to be merged!

euhmeuh avatar Dec 17 '23 20:12 euhmeuh

Ouch. That's embarrassing.

I'm on it. Thanks for spotting the problem.

joepal1976 avatar Dec 18 '23 14:12 joepal1976

This can't possibly have ever worked for anyone...

Anyway, I've pushed a fix now. It will be in tomorrow's nightly build or can be fetched from git.

joepal1976 avatar Dec 18 '23 14:12 joepal1976

Yeah thanks for the quick reply! I'll test that tomorrow. Have a nice day! :grin:

euhmeuh avatar Dec 18 '23 23:12 euhmeuh