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Bones are not visible in Skeleton view

Open unit73e opened this issue 7 years ago • 4 comments

Bones are not visible on Skeleton view:

image

In particular the body should be transparent.

System Information: GPU: AMD R9 380 Driver: Mesa 18.3.1 Kernel version: 4.20.0

unit73e avatar Jan 13 '19 18:01 unit73e

Looks as if transparency is not working. Any errors in the logs? BTW which version of MakeHuman?

Aranuvir avatar Jan 13 '19 19:01 Aranuvir

@Aranuvir latest git commit, so 1.2.0 pre-release. I didn't see any error with debug opengl on.

Disabling multi-sampling fixes this issue but then I get another glitch were parts of the model stay transparent on other modes. ~Disabling both multi-sampling and shaders seems to fix every issue.~

EDIT: Disabling both multi-sampling and shaders results in black patches.

unit73e avatar Jan 13 '19 22:01 unit73e

Can you check if these issues persist with current master? We've introduced some fixes.

If the problems remain, can you see what happens if you run makehuman with --noshaders?

joepal1976 avatar Aug 17 '19 13:08 joepal1976

I faced the same issue.

--noshaders has no effect. However --noshaders --nomultisampling does the job.

Running the latest master commit, c28443c2af7e6b6e9367a3c6ee76f090c81796fd

wandrien avatar Nov 20 '20 13:11 wandrien

X-Ray is working on my 1.3.0 master. Guess it was fixed. Closing this quite old issue.

Aranuvir avatar Jun 26 '24 07:06 Aranuvir