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Globe component width and height props doesn't affected
Describe the bug When I change the globe component props which is width and height it doesn't affect to globe componenet.
Component code:
"use client";
import { useCallback, useEffect, useRef } from "react";
import createGlobe, { COBEOptions } from "cobe";
import { useSpring } from "react-spring";
import { cn } from "@/lib/utils";
const GLOBE_CONFIG: COBEOptions = {
width: 600,
height: 600,
onRender: () => {},
devicePixelRatio: 2,
phi: 0,
theta: 0.3,
dark: 1,
diffuse: 0.4,
mapSamples: 16000,
mapBrightness: 1.2,
baseColor: [1, 1, 1],
markerColor: [251 / 255, 100 / 255, 21 / 255],
glowColor: [0, 0, 0],
markers: [
],
};
export default function Globe({
className,
config = GLOBE_CONFIG,
}: {
className?: string;
config?: COBEOptions;
}) {
let phi = 0;
let width = 0;
const canvasRef = useRef<HTMLCanvasElement>(null);
const pointerInteracting = useRef(null);
const pointerInteractionMovement = useRef(0);
const [{ r }, api] = useSpring(() => ({
r: 0,
config: {
mass: 1,
tension: 280,
friction: 40,
precision: 0.001,
},
}));
const updatePointerInteraction = (value: any) => {
pointerInteracting.current = value;
canvasRef.current!.style.cursor = value ? "grabbing" : "grab";
};
const updateMovement = (clientX: any) => {
if (pointerInteracting.current !== null) {
const delta = clientX - pointerInteracting.current;
pointerInteractionMovement.current = delta;
api.start({ r: delta / 200 });
}
};
const onRender = useCallback(
(state: Record<string, any>) => {
if (!pointerInteracting.current) phi += 0.005;
state.phi = phi + r.get();
state.width = width * 6;
state.height = width * 2;
},
[pointerInteracting, phi, r],
);
const onResize = () => {
if (canvasRef.current) {
width = canvasRef.current.offsetWidth;
}
};
useEffect(() => {
window.addEventListener("resize", onResize);
onResize();
const globe = createGlobe(canvasRef.current!, {
...config,
width: width * 2,
height: width * 2,
onRender,
});
setTimeout(() => (canvasRef.current!.style.opacity = "1"));
return () => globe.destroy();
}, []);
return (
<div
className={cn(
"absolute inset-0 mx-auto aspect-[1/1] w-full max-w-[600px]",
className,
)}
>
<canvas
className={cn(
"h-full w-full opacity-0 transition-opacity duration-500 [contain:layout_paint_size]",
)}
ref={canvasRef}
onPointerDown={(e) =>
updatePointerInteraction(
e.clientX - pointerInteractionMovement.current,
)
}
onPointerUp={() => updatePointerInteraction(null)}
onPointerOut={() => updatePointerInteraction(null)}
onMouseMove={(e) => updateMovement(e.clientX)}
onTouchMove={(e) =>
e.touches[0] && updateMovement(e.touches[0].clientX)
}
/>
</div>
);
}
To Reproduce Steps to reproduce the behavior:
- Changing width and height props
- Nothing change doesn't affect
- Every width and height prop giving same result
Expected behavior When I change width and height it's need to be affect and change the size.
Screenshots
Desktop:
- OS: Windows 11
- Browser: Chrome
- Version "cobe": "^0.6.3"
change a max-w-[600] in main div of globe component
return (
<div
className={cn(
'absolute inset-0 mx-auto aspect-[1/1] w-full h-auto max-w-[<DESIRE_WIDTH>px]',
className
)}
>
<canvas
className={cn(
'h-full w-full opacity-0 transition-opacity duration-500 [contain:layout_paint_size]'
)}
You need to modify the height and width in the GLOBE_CONFIG to adjust the globe's dimensions. Thank you and I hope this resolves your issue.