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Needs an environment map for IBL to work ( metals, etc are black )

Open wallabyway opened this issue 7 years ago • 0 comments

There doesn't appear to be environment map supplied, so I believe that is why metals are basically black.

Is there a way to add a studio or outdoor HDR env. map?

related to Issue#15 (https://github.com/magicien/GLTFSceneKit/issues/15) ? screenshot gltfscenekit

wallabyway avatar Sep 21 '18 00:09 wallabyway