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C++ uri handler(encode, decode, parse and build)

======================================================================= DESCRIPTION

This library allows you to handle uri easility ( just for HTTP )

======================================================================= DEPENDENCIES

<boost/foreach.hpp> <boost/lexical_cast.hpp> <boost/format.hpp> <boost/utility.hpp> <boost/algorithm/string.hpp>

======================================================================= SYNOPSIS

#include #include <urilite.h>

using namespace urilite;

// RFC3986 style percent encoding std::string encoded = uri::encode("val ue"); std::string decoded = uri::decode(encoded);

// RFC2396 style, same as JavaScript's encodeURIComponent std::string encoded2 = uri::encodeURIComponent(string); std::string decoded2 = uri::decode(encoded2);

// These encoding methods encode each of whitespaces to '%20' according to // percent encoding spec. // If you want to encode ' ' to '+', you use 'encode2' or 'encodeURICompoent2' // instead. And you can use 'decode2' decoding method for that purpose.

uri u = uri::parse("http://example.org/path?q1=v1&q2=v2#frag"); std::string scheme = u.scheme(); std::string host = u.host(); std::string path = u.path(); unsigned short port = u.port();

std::string query_string = u.query_string();

uri::query_params params = u.query(); for(uri::query_params::const_iterator iter = params.begin(); iter != params.end(); ++iter) { std::cout << iter->first << std::endl; std::cout << iter->second << std::endl; }

BOOST_FOREACH(uri::query_param p, params) { std::cout << p.first << std::endl; std::cout << p.second << std::endl; }

u.append_query("new_key1", "new_value1"); u.append_query("new_key2", "new_value2");

std::string uri_string = u.str(); // http://example.org/path?q1=v1&q2=v2#frag

std::string relative_string = u.relative(); // /path?q1=v1&q2=v2 This is useful for first line of HTTP Request header

std::ostringstream os; os << u;

======================================================================= INSTALL

This is header-only library. So, copying urilite.h into your project directory is the easiest way.

or

  1. cd build
  2. cmake .. -DBUILD_SHARED_LIBS=ON -DCMAKE_BUILD_TYPE=Release

parameters - BUILD_SHARED_LIBS (ON|OFF) - CMAKE_BUILD_TYPE (Debug|Release) - CMAKE_INSTALL_PREFIX (/usr/local)

  1. make
  2. make test
  3. make install