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PlatformIO project example for LVGL

Results 20 lv_platformio issues
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PlatformIO is deprecating `src_filter`. Use `build_src_filter` instead. https://docs.platformio.org/en/latest/projectconf/section_env_build.html#build-src-filter

![image](https://user-images.githubusercontent.com/80264156/176398880-b6d98c7e-1d1c-4e90-ad1e-48620b2daeda.png) ![image](https://user-images.githubusercontent.com/80264156/176398969-32690adf-801c-4a89-b504-5a752cb1a8a2.png) ![image](https://user-images.githubusercontent.com/80264156/176399027-5ae3efc3-0293-4896-97e6-00fb2202b3c3.png) ![image](https://user-images.githubusercontent.com/80264156/176399052-7751da65-7ee3-4400-8ed1-70819ba80d1f.png) Why does this compilation fail

When I try to compile main.c, I encounter this problem. The details are as follow ``` > Executing task: platformio run --environment emulator_64bits < Processing emulator_64bits (platform: native@^1.1.3) -------------------------------------------------------------------------------- Verbose...

Hello, I've installed on my Windows 11 machine all of the stuff required (vscode / msys2 / mingw / sdl / platform io / repository cloning). Once I try compile...

Hi, I'm trying to start with lvgl. Following the README steps for Windows, at the execution in PlatformIO the output is the error ``` .pio\libdeps\emulator_64bits\lvgl\src\core\lv_obj.c: In function 'lv_obj_event': .pio\libdeps\emulator_64bits\lvgl\src\core\lv_obj.c:734: error:...

**Problem:** - `native` (emulator) build uses default OS's gcc compiler - gcc in OSX is VERY old (they prefer llvm) As a result, when you try to use some modern...

Hi, After spending some time and eventually managing to install the LV_PlatformIO library, I am encountering a few build errors I cannot fix. The main problem seems to be that...

### Perform all steps below and tick them with [x] - [x] Read the [FAQ](https://docs.lvgl.io/master/intro/index.html#faq) - [x] Check the related part of the [Documentation](https://docs.lvgl.io/) - [x] Update lvgl to the...

I set platform=native on Mac M1 and it compiles using my native gcc compiler. Why is my native gcc compiler in ARM64 format and able to compile x86_64 files? This...

I have tried to use lvgl v9.0.0 by lv_platformio, however it occurs some errors as the following ![image](https://github.com/lvgl/lv_platformio/assets/65327357/4bfaeeda-e521-41f8-96ae-fb9a1691553d) How to solve them? Thank you.