lv_binding_rust
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[WIP] Rust-native config file(s) for LVGL
Enables a user-defined configuration file or files which can be used to dynamically generate lv_conf.h and lv_drv_conf.h. A lot is left to do before this is usable, and it may not make 0.6.0 depending on how long it takes.
This closes #11
I think it is good to add a subset that you might find more useful now and keep adding more later on.
That probably won't be the main bottleneck I suspect. I planned to do this very comprehensively, i.e. generate the entire header file at compile-time and then import that. That would also fix the weirdness with #81