Will u up it to iOS13?
I hope u do that,thank u,if you are interesting
It's kind of poorly written to be honest. If I were to do that I'd want to rewrite it, but I don't really have the time to do that.
It's kind of poorly written to be honest. If I were to do that I'd want to rewrite it, but I don't really have the time to do that.
Would it be possible to just recompile it with arm64e support?
If not, can you tell me where the source code is for miniCodeInstall, so that I can compile it for arm64e?
Very unlikely but you can try
On Wed, Nov 18, 2020, 2:25 AM Sam [email protected] wrote:
It's kind of poorly written to be honest. If I were to do that I'd want to rewrite it, but I don't really have the time to do that.
Would it be possible to just recompile it with arm64e support?
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Do you know where the source code for miniCodeInstaller is? I did a bit of tinkering with miniCode, and that seems to be one of the main issues (as far as I could see).
Is miniCodeInstaller necessary, and if so, what does it do?
Yeahhh I don't know if I have that anymore, but I /think/ all it did was copy a built .app folder to /Applications. It was stickied with root permissions so it could do that.
I apologise I wrote this app a /long/ time ago when I barely had any idea what I was doing. I literally made it so I could build another project from my iPod touch haha
On Wed, Nov 18, 2020, 10:07 AM Sam [email protected] wrote:
Do you know where the source code for miniCodeInstaller is? I did a bit of tinkering with miniCode, and that seems to be one of the main issues (as far as I could see).
Is miniCodeInstaller necessary, and if so, what does it do?
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I think the one weird thing you might need to do is call setuid(0) or something like that as the first thing you do so the sticky bit stays