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An online canvas based Pixel Art creation tool for Lospec.com

Results 35 pixel-editor issues
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**Bug description** This bug downloads exported files more times than necessary. **To Reproduce** Steps to reproduce the behavior: 1. Export 1a. Open another file (optional?) 2. Export again **Expected behavior**...

- added `/:paletteSlug/:resolution` functionality for localhost testing - created `currFile.sublayers` for *things that should zoom with the canvas layers* - `currFile.layers` now solely contains the canvas layers - added `getProjectData`...

It would be a canvas of 400x240 with a palette of #D7D4CC and #322F29. This is for the upcoming console, [Playdate](https://play.date/)

**Describe the bug** So right now, create new pixel doesn't have any restrains. I can put anything there, and in result editor breaks, there is no canvas. **To Reproduce** Steps...

bug

**Describe the bug** This is a freedom issue: Losepc Pixel Editor is propritary software, and as such I ask that it be liberated by being released under a [libre license](https://gnu.org/licenses/license-list.html),...

Multiple reference images - The user can drag them around the canvas - The user can resize them to a certain extent - When placed on the canvas, the reference...

enhancement

![image](https://user-images.githubusercontent.com/47360416/150871807-6146282d-5ab2-4fd9-9760-b889aad02361.png)

Let 2 or more users share an editor instance to draw together. Discussion below, this comment will contain all the things decided in the discussion. To discuss: - Autosave -...

Single, static reference layer: the user can draw over it (could take the place of the checkerboard when used)

enhancement